Whilst at Piercy and Company for approximately 2 years I worked on creating 7 architectural models that had different combinations of smell, sound, light, and kinetic elements to bring them to life. My part in the process consisted of making the hardware, software, and mechanical elements of each model work. Unfortunately due to the big pandemic that we are all still going through we were unable to exhibit the models in March, but hopefully, 2021 might be the year. So whilst I was still recovering back in June I decided to build the exhibition in Unity to showcase how the exhibition would have been at least digitally. Below are numerous stills from the game engine showing each models setup.
September 21, 2020